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Updates
Post 1.0

1.0 | 1.0.1 | 1.0.2
1.0.3 | 1.0.4 | 1.0.5
1.0.6 | 1.0.7 | 1.0.8 | 1.0.9
1.1 | 1.1.1 | 1.1.2 | 1.1.3
1.1.4 | 1.1.5 | 1.1.7
1.2 | 1.2.1 | 1.2.2 | 1.2.3 | 1.2.5 | 1.2.6 | 1.2.7 | 1.2.8 | 1.2.9
1.2.10 | 1.2.11
1.2.14 iOS | 1.2.15 iOS | 1.2.13/16 | (1.2.20)
1.4 | 1.4.1 Android


Current updates
1.4.3iOS | 1.4.4Android | 1.4.2Others


Amazon Appstore: 1.4.4
Google Play: 1.4.4
iOS App Store: 1.4.3
Windows 10 Store: 1.4.2


Current Beta

1.6/build 1

Upcoming updates Update 1.5
Possibly Update 1.6


V · T · E

Update 1.4.0 (aka 1.4.0.5) is the first part of the Update Aquatic released on May 14, 2018. The Update Aquatic was first confirmed by Tommaso Checchi on Reddit[1].

The Road towards 1.4

Compared to earlier versions the road towards this update has been different. As described in Beta new beta features has been added in the beta features which wasn't released in corresponding updates. As a result we have updates like these: A double release in Update 1.2.13, iOS only releases Update 1.2.14 and Update 1.2.15, a no actual release of Update 1.2.20 (only used for beta releases), and some pure beta releases in the 1.5.0.x series. These updates has had multiple minor beta releases, which has so far culminated in the release of 1.4 (or 1.4.0), described in this changelog.

New Features

  • Water has a completely new look and increased visibility while underwater.
  • Dolphins.
  • Tropical Fish.
  • Cod, Salmon, and Pufferfish mobs.
  • New ocean Biomes of varying depths and temperatures.
  • Shipwrecks.
  • Ocean Ravines and caves.
  • Icebergs.
  • Underwater Ruins.
  • Coral Reefs.
  • Buried Treasure and Treasure Maps.
  • Swimming animation while sprinting in water.
  • Heart of the Sea: Be sure to collect these for later to construct a Conduit that will be introduced in an upcoming update!
  • Trident weapon with new enchantments:
    • Channeling
    • Loyalty
    • Riptide
    • Impaling
  • New water behavior.
    • A water source block can be placed inside of most non-solid blocks.
    • Flowing water will still not flow into non-solid blocks.
    • Blocks can be placed underwater without creating pockets of air around them.
  • Coral, Coral Fans, and Coral Blocks.
  • Kelp, Dried Kelp, and Dried Kelp Blocks.
  • Blue Ice blocks.
  • Seagrass and Tall Seagrass.
  • Sea Pickles can now be found on the ocean floor as a source of light.
  • Stripped Wood.
  • Wood variants for Buttons, Pressure Plates, and Trapdoors.
  • Prismarine Stairs and Slabs.
  • Fish can now be scooped into Buckets.
  • New Achievements:
    • Atlantis? - Find an underwater ruin (20G)
    • Ahoy! - Find a shipwreck (20G)
    • Castaway - Eat nothing but dried kelp for three in-game days (20G)
    • Me Gold! - Dig up a buried treasure (30G)
    • Alternative Fuel - Power a furnace with a kelp block (20G)
    • Sail the 7 Seas - Visit all ocean biomes (40G)
    • Sleep with the Fishes - Stay underwater for one day without a potion (30G)
    • I'm a Marine Biologist - Collect a fish in a bucket (20G)
  • Added an Inventory section to the Store to manage all your acquired content.
  • Added sorting and filtering to the Store.
  • Minecraft: Education Edition Chemistry features can now be enabled under Cheats! For tips on getting started, check out the Chemistry Lab Journal.

Changes

  • New item textures for Raw Fish, Cooked Fish, Raw Salmon, Cooked Salmon, Tropical Fish, and Pufferfish.
  • Pumpkins can now be sheared into Carved Pumpkins.
  • Leads can now be attached to Boats.
  • Tweaks to the directional movement of the Gameplay Cursor for more predictable movement.
  • The breath meter now slowly regenerates after being underwater.
  • Players can now swim through 1x1 gaps.
  • Items now float in water.
  • Baby Zombies now burn in daylight.
  • Spawn points can now be set using Beds during the day.
  • The default author for books are now set to "Author Unknown".
  • Buttons made from Oak or Stone are now displayed as Oak Button and Stone Button, respectively.

Experimental Gameplay Features

Bug Fixes

Crashes/Performance

  • Fixed several of the top crashes that occurred during gameplay.
  • Fixed a crash that occurred when importing an Add-On with an invalid manifest file.
  • Fixed a crash that occurred after rating content in the Marketplace.
  • Fixed a crash that occurred when using the /fill command directly after /clone in the same tick.
  • Reduced the delay when placing or destroying blocks.
  • Improved load times in the Skin Picker and when applying Resource Packs.
  • Improvements to Store load times.

General

  • Delicious Fish achievement can now be unlocked after cooking and eating Salmon.
  • Activated resource packs will now stay active upon downloading any other resource pack during world creation.
  • Several fixes to joining as a second player on Xbox One split-screen.
  • Split-screen controls are no longer mixed up when the game is launched while using keyboard and mouse input on Xbox One.
  • Disconnecting a controller while making input no longer continues that input until the controller is reconnected.

Gameplay

  • Fishing will now give the proper chance of catching a stack of 10 Ink Sacs.
  • Items can no longer be duplicated by rapidly dropping them while playing multiplayer.
  • Lava with a block on top no longer prevents fire damage to entities and will fix Chicken cookers.
  • Fire Resistance potions now protect Snow Golems from dying in warm biomes.
  • Soul Sand and Gravel once again generate in the Nether.
  • Fixed the crafting recipes of Prismarine Bricks and Dark Prismarine being swapped.
  • When riding a boat and hitting a mob with the Knockback enchantment, the mob will no longer always be knocked toward the East.
  • Zombies and Skeletons now burn in daylight while in boats.
  • Players can once again build straight down while holding the jump and place buttons simultaneously.
  • Fixed Villager trades becoming deactivated in certain cases when using touch controls.
  • Curse of Binding and Vanishing books can no longer be acquired by trading with a Librarian Villager.

Graphical

  • Cocoa Beans now display correctly when using HD Resource Packs.
  • Farmland and Grass Paths no longer have water textures when seen underwater.
  • Disconnected water flows no longer visually show as connected.
  • Water source blocks surrounding Glass, Slime Blocks, and Sea Lanterns no longer turn into flowing water blocks.
  • Snow covered leaves no longer appear red when Smooth Lighting is disabled.
  • Fixed the appearance of bubbles around the Guardian laser attack.

User Interface

  • "Destroy Block (vibrate)" toggle once again appears in Touch settings.
  • The Paper Doll is no longer in a running pose on the main menu.
  • Firework Rockets now appear in the Recipe Book when being searched for in Survival.
  • Initiating World Template screen now shows a progress bar.
  • Fixed the 'Disconnected from server' prompt being too large on Gear VR.
  • Fixed some toggles and buttons staying highlighted in Settings when they shouldn't.
  • Chroma Hills HD Texture Pack fonts now apply correctly.

Commands

  • /clear will now clear items held in hand when playing in Classic UI.
  • Commands in chains of Command Blocks will now run sequentially when other chains are running nearby.
  • Selectors targeting players in /title commands will now properly show the player's name.

Add-Ons (Resource and Behavior Packs)

  • Updated templates for 1.4.0 with new assets and behaviors can be downloaded at minecraft.net/addons.
  • When applying the 'spell_effects' component, entities will now receive the defined effect.

References

  1. https://www.reddit.com/r/MCPE/comments/71v8by/psa_plutonium_mode_is_a_good_new_feature_under/dne5q1n/